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AI Insights · Timothy · October 2024

Ultracasual Games in South Africa: Q3 2024 Performance on Unified Platform

Explore the performance trends of the top 5 ultracasual games in South Africa during Q3 2024, highlighting weekly downloads, revenue, and active user metrics.

Ultracasual Games in South Africa: Q3 2024 Performance on Unified Platform

In the third quarter of 2024, ultracasual games captured the attention of mobile users in South Africa, with notable trends observed across the top five games. This analysis, based on data from Sensor Tower, provides insights into their weekly downloads, revenue, and active user metrics.

Mini Relaxing Game- pop it, published by stick hunter, showed a varied performance in weekly downloads, beginning with about 5.6K in early July and peaking at 16.1K towards the end of the month. The game's weekly active users followed a similar trajectory, starting at 6.4K and rising to a high of 22.3K by late August, before stabilizing around 19.7K in September. Revenue peaked at approximately $11 in late September.

The Antistress relaxing toy game from XGAME STUDIO saw fluctuating weekly downloads, with a notable increase to 9.1K in mid-August and maintaining around 8.2K towards the end of September. Active users mirrored this pattern, rising from 3K in early July to a peak of 8.7K by the end of August. Revenue remained minimal, with occasional peaks reaching $12 in early August.

Project Match: ASMR Salon, by Casual Joy Games, experienced a high of 11.6K downloads in mid-July, followed by a gradual decline to 2K by the end of September. Active users showed a similar trend, starting at 15.5K and decreasing to 8.4K over the quarter. Revenue peaked at $51 in early September.

Acrylic Nails! by CrazyLabs LTD maintained steady weekly downloads, starting at 7.4K in early July, dipping mid-quarter, and spiking to 11.1K in late September. Active users followed a similar pattern, peaking at 22.6K in late September. The game did not generate any revenue during this period.

Lastly, Antistress - relaxation toys from JindoBlu saw consistent weekly downloads, starting at 4.6K in early July and ending with 3.1K in late September. Active users remained robust, starting at 36.3K and peaking at 36K in late September. The game's weekly revenue peaked at $68 in early July.

These insights highlight the dynamic nature of ultracasual game performance on the unified platform in South Africa, with varying trends across downloads, active users, and revenue. For more detailed insights, visit Sensor Tower's comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024